- MUTATOR_HOOK(reset_map_global, lms_ResetMap, CBC_ORDER_ANY);
- MUTATOR_HOOK(reset_map_players, lms_ResetPlayers, CBC_ORDER_ANY);
- MUTATOR_HOOK(PutClientInServer, lms_PlayerPreSpawn, CBC_ORDER_ANY);
- MUTATOR_HOOK(PlayerDies, lms_PlayerDies, CBC_ORDER_ANY);
- MUTATOR_HOOK(MakePlayerObserver, lms_RemovePlayer, CBC_ORDER_ANY);
- MUTATOR_HOOK(ClientConnect, lms_ClientConnect, CBC_ORDER_ANY);
- MUTATOR_HOOK(PlayerPreThink, lms_PlayerThink, CBC_ORDER_ANY);
- MUTATOR_HOOK(PlayerRegen, lms_PlayerRegen, CBC_ORDER_ANY);
- MUTATOR_HOOK(ForbidThrowCurrentWeapon, lms_ForbidThrowing, CBC_ORDER_ANY);
- MUTATOR_HOOK(GiveFragsForKill, lms_GiveFragsForKill, CBC_ORDER_ANY);
- MUTATOR_HOOK(SetStartItems, lms_SetStartItems, CBC_ORDER_ANY);
- MUTATOR_HOOK(ForbidPlayerScore_Clear, lms_KeepScore, CBC_ORDER_ANY);
- MUTATOR_HOOK(FilterItem, lms_FilterItem, CBC_ORDER_ANY);
- MUTATOR_HOOK(ItemTouch, lms_ItemTouch, CBC_ORDER_ANY);