- wishvel_x = fabs(self.movement_x);
- wishvel_y = fabs(self.movement_y);
- if(wishvel_x != 0 && wishvel_y != 0 && wishvel_x != wishvel_y)
+ wishvel.x = fabs(self.movement.x);
+ wishvel.y = fabs(self.movement.y);
+ if(wishvel.x != 0 && wishvel.y != 0 && wishvel.x != wishvel.y)