- addstat(STAT_OK_AMMO_CHARGE, AS_FLOAT, ok_use_ammocharge);
- addstat(STAT_OK_AMMO_CHARGEPOOl, AS_FLOAT, ok_ammo_charge);
-
- WEP_ACTION(WEP_MACHINEGUN, WR_INIT);
- WEP_ACTION(WEP_VORTEX, WR_INIT);
- WEP_ACTION(WEP_SHOTGUN, WR_INIT);
- WEP_ACTION(WEP_BLASTER, WR_INIT);
-
- WEP_ACTION(WEP_RPC, WR_INIT);
- WEP_ACTION(WEP_HMG, WR_INIT);
-
- (get_weaponinfo(WEP_RPC)).spawnflags &= ~WEP_FLAG_MUTATORBLOCKED;
- (get_weaponinfo(WEP_HMG)).spawnflags &= ~WEP_FLAG_MUTATORBLOCKED;
-
- (get_weaponinfo(WEP_SHOTGUN)).mdl = "ok_shotgun";
- (get_weaponinfo(WEP_MACHINEGUN)).mdl = "ok_mg";
- (get_weaponinfo(WEP_VORTEX)).mdl = "ok_sniper";
+ WEP_SHOTGUN.mdl = "ok_shotgun";
+ WEP_MACHINEGUN.mdl = "ok_mg";
+ WEP_VORTEX.mdl = "ok_sniper";