-#define _ISLOCAL ((edict_num(1) == self) ? TRUE : FALSE)
-
-#define ASF_STRENGTH 1
-#define ASF_SHIELD 2
-#define ASF_MEGA_AR 4
-#define ASF_MEGA_HP 8
-#define ASF_FLAG_GRAB 16
-#define ASF_OBSERVER_ONLY 32
-#define ASF_SHOWWHAT 64
-#define ASF_SSIM 128
-#define ASF_FOLLOWKILLER 256
-#define ASF_ALL 0xFFFFFF
+#define _ISLOCAL ((edict_num(1) == self) ? true : false)
+
+const float ASF_STRENGTH = 1;
+const float ASF_SHIELD = 2;
+const float ASF_MEGA_AR = 4;
+const float ASF_MEGA_HP = 8;
+const float ASF_FLAG_GRAB = 16;
+const float ASF_OBSERVER_ONLY = 32;
+const float ASF_SHOWWHAT = 64;
+const float ASF_SSIM = 128;
+const float ASF_FOLLOWKILLER = 256;
+const float ASF_ALL = 0xFFFFFF;