string PLAYERSTATS_JOINS = "joins";
string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid";
string PLAYERSTATS_RANK = "rank";
string PLAYERSTATS_JOINS = "joins";
string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid";
string PLAYERSTATS_RANK = "rank";
void PlayerStats_AddEvent(string event_id);
// call on each event to track, or at player disconnect OR match end for "global stuff"
void PlayerStats_AddEvent(string event_id);
// call on each event to track, or at player disconnect OR match end for "global stuff"