-#include "weapons/accuracy.qc"
-#include "weapons/common.qc"
-#include "weapons/csqcprojectile.qc" // TODO
-#include "weapons/hitplot.qc"
-#include "weapons/selection.qc"
-#include "weapons/spawning.qc"
-#include "weapons/throwing.qc"
-#include "weapons/tracing.qc"
-#include "weapons/weaponstats.qc"
-#include "weapons/weaponsystem.qc"
-
-#include "../common/animdecide.qc"
-#include "../common/campaign_file.qc"
-#include "../common/campaign_setup.qc"
-#include "../common/effects/effectinfo.qc"
-#include "../common/ent_cs.qc"
-#include "../common/mapinfo.qc"
-#include "../common/minigames/minigames.qc"
-#include "../common/minigames/sv_minigames.qc"
-#include "../common/monsters/spawn.qc"
-#include "../common/monsters/sv_monsters.qc"
-#include "../common/movetypes/include.qc"
-#include "../common/net_notice.qc"
-#include "../common/notifications.qc"
-#include "../common/physics.qc"
-#include "../common/playerstats.qc"
-#include "../common/triggers/include.qc"
-#include "../common/util.qc"
-#include "../common/viewloc.qc"
-
-#include "../common/deathtypes/all.qc"
-#include "../common/effects/all.qc"
-#include "../common/gamemodes/all.qc"
-#include "../common/items/all.qc"
-#include "../common/monsters/all.qc"
-#include "../common/turrets/all.qc"
-#include "../common/vehicles/all.qc"
-#include "../common/weapons/all.qc"
-#include "../common/mutators/all.qc"
-#include "mutators/all.qc"
-
-#include "../common/turrets/sv_turrets.qc"
-#include "../common/turrets/config.qc"
-#include "../common/turrets/util.qc"
-#include "../common/turrets/checkpoint.qc"
-#include "../common/turrets/targettrigger.qc"
-#include "../common/weapons/config.qc"
-
-#include "../lib/csqcmodel/sv_model.qc"
-
-#include "../lib/warpzone/anglestransform.qc"
-#include "../lib/warpzone/common.qc"
-#include "../lib/warpzone/server.qc"
-#include "../lib/warpzone/util_server.qc"