move_angle = shortangle_vxy(move_angle,(vhic.angles + vhic.gun2.angles));
vhic.gun2.angles_x = bound(-15,move_angle_x + vhic.gun2.angles_x,15);
vhic.gun2.angles_y = bound(-20,move_angle_y + vhic.gun2.angles_y,20);
move_angle = shortangle_vxy(move_angle,(vhic.angles + vhic.gun2.angles));
vhic.gun2.angles_x = bound(-15,move_angle_x + vhic.gun2.angles_x,15);
vhic.gun2.angles_y = bound(-20,move_angle_y + vhic.gun2.angles_y,20);