- //csound (self.tur_head, CH_TRIGGER, "vehicles/raptor_fly.wav", 1 - ftmp, ATTN_NORM );
- csound (self, CH_TRIGGER, "vehicles/raptor_speed.wav", 1, ATTN_NORM);
+ //sound (self.tur_head, CH_TRIGGER_SINGLE, "vehicles/raptor_fly.wav", 1 - ftmp, ATTN_NORM );
+ sound (self, CH_TRIGGER_SINGLE, "vehicles/raptor_speed.wav", 1, ATTN_NORM);