- minfound = 0;
- for(mine = world; (mine = find(mine, classname, "mine")); ) if(mine.owner == self)
- {
- if(!mine.minelayer_detonate)
- {
- mine.minelayer_detonate = TRUE;
- minfound = 1;
- }
- }
- if(minfound)
- sound (self, CHAN_WEAPON2, "weapons/mine_det.wav", VOL_BASE, ATTN_NORM);
+ if(W_PlacedMines(TRUE))
+ sound (self, CH_WEAPON_B, "weapons/mine_det.wav", VOL_BASE, ATTN_NORM);