W_SetupShot(self, FALSE, 0, "", 0, 0);
pointparticles(particleeffectnum("teleport"), w_shotorg, '0 0 0', 1);
self.weaponentity.state = WS_INUSE;
W_SetupShot(self, FALSE, 0, "", 0, 0);
pointparticles(particleeffectnum("teleport"), w_shotorg, '0 0 0', 1);
self.weaponentity.state = WS_INUSE;