void WarpZone_Read(float bIsNewEntity);
void WarpZone_Camera_Read(float bIsNewEntity);
void WarpZone_Teleported_Read(float bIsNewEntity);
void WarpZone_Read(float bIsNewEntity);
void WarpZone_Camera_Read(float bIsNewEntity);
void WarpZone_Teleported_Read(float bIsNewEntity);