seta hud_colorset_kill_3 "4" "'good' or 'beneficial' text (you fragging someone, etc)"
seta hud_colorset_background "7" "neutral/unimportant text"
+seta hud_speed_unit "1" "speed unit (1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots)"
+
// general hud panel cvars (i.e. shouldn't be adjusted by a skin config)
seta hud_panel_weapons 1 "enable this panel"
seta hud_panel_ammo 1 "enable this panel"
seta hud_panel_physics_acceleration_movingaverage 1 "use an averaging method for calculating acceleration instead of the real value"
seta hud_panel_physics_update_interval 0.016 "how often (in seconds) numeric values get updated on screen"
-seta hud_panel_physics_speed_unit "1" "speed unit (1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots)"
seta hud_panel_itemstime_progressbar_maxtime "30" "when left time is at least this amount, the status bar is full"
seta hud_panel_itemstime_hidespawned "1" "if 1 hide an item from the panel when all the occurrences of it are available again; if 2 hide it when at least one occurrence is available again"
seta hud_panel_strafehud_mode "0" "strafehud mode which controls whether the strafehud is centered at \"0\" = view angle, \"1\" = velocity angle"
seta hud_panel_strafehud_range "0" "the angle range up to 360 degrees displayed on the strafehud, \"0\" = dynamic (chooses the minimum range required to still see the whole area needed for accelerating at once)"
seta hud_panel_strafehud_style "1" "\"0\" = no styling, \"1\" = progress bar style for the strafe bar, \"2\" = gradient for the strafe bar"
-seta hud_panel_strafehud_unit "1" "speed unit (1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots), length unit (1 = qu, 2 = m, 3 = km, 4 = mi, 5 = nmi)"
seta hud_panel_strafehud_unit_show "1" "show units"
seta hud_panel_strafehud_bar_neutral_color "1 1 1" "color of the strafe meter neutral zone"
seta hud_panel_strafehud_bar_neutral_alpha "0.3" "opacity of the strafe meter neutral zone"