// {{{ #1: Blaster
set g_balance_blaster_primary_animtime 0.2
-set g_balance_blaster_primary_damage 25
+set g_balance_blaster_primary_damage 20
set g_balance_blaster_primary_delay 0
-set g_balance_blaster_primary_edgedamage 12.5
+set g_balance_blaster_primary_edgedamage 10
set g_balance_blaster_primary_force 300
set g_balance_blaster_primary_force_zscale 1.25
set g_balance_blaster_primary_lifetime 5
// {{{ #2: Shotgun
set g_balance_shotgun_primary_ammo 1
set g_balance_shotgun_primary_animtime 0.2
-set g_balance_shotgun_primary_bullets 14
-set g_balance_shotgun_primary_damage 3.5
+set g_balance_shotgun_primary_bullets 12
+set g_balance_shotgun_primary_damage 4
set g_balance_shotgun_primary_force 15
set g_balance_shotgun_primary_refire 0.75
set g_balance_shotgun_primary_solidpenetration 3.8
-set g_balance_shotgun_primary_spread 0.11
+set g_balance_shotgun_primary_spread 0.12
set g_balance_shotgun_reload_ammo 0
set g_balance_shotgun_reload_time 2
set g_balance_shotgun_secondary 1
-set g_balance_shotgun_secondary_animtime 1
+set g_balance_shotgun_secondary_animtime 1.15
set g_balance_shotgun_secondary_damage 70
set g_balance_shotgun_secondary_force 200
set g_balance_shotgun_secondary_melee_delay 0.25
set g_balance_machinegun_first 1
set g_balance_machinegun_first_ammo 1
set g_balance_machinegun_first_damage 14
-set g_balance_machinegun_first_force 5
+set g_balance_machinegun_first_force 3
set g_balance_machinegun_first_refire 0.125
set g_balance_machinegun_first_spread 0.03
set g_balance_machinegun_mode 1
set g_balance_machinegun_spread_min 0.02
set g_balance_machinegun_sustained_ammo 1
set g_balance_machinegun_sustained_damage 10
-set g_balance_machinegun_sustained_force 5
+set g_balance_machinegun_sustained_force 3
set g_balance_machinegun_sustained_refire 0.1
set g_balance_machinegun_sustained_spread 0.03
set g_balance_machinegun_switchdelay_drop 0.2
set g_balance_electro_primary_lifetime 5
set g_balance_electro_primary_midaircombo_explode 1
set g_balance_electro_primary_midaircombo_interval 0.1
-set g_balance_electro_primary_midaircombo_radius 150
+set g_balance_electro_primary_midaircombo_radius 0
set g_balance_electro_primary_radius 100
set g_balance_electro_primary_refire 0.6
set g_balance_electro_primary_speed 2500
set g_balance_electro_secondary_speed 1000
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
-set g_balance_electro_secondary_spread 0.04
-set g_balance_electro_secondary_touchexplode 0
+set g_balance_electro_secondary_spread 0
+set g_balance_electro_secondary_stick 0
+set g_balance_electro_secondary_touchexplode 1
set g_balance_electro_switchdelay_drop 0.2
set g_balance_electro_switchdelay_raise 0.2
set g_balance_electro_weaponreplace ""
set g_balance_crylink_primary_animtime 0.3
set g_balance_crylink_primary_bouncedamagefactor 0.5
set g_balance_crylink_primary_bounces 1
-set g_balance_crylink_primary_damage 12
-set g_balance_crylink_primary_edgedamage 6
+set g_balance_crylink_primary_damage 10
+set g_balance_crylink_primary_edgedamage 5
set g_balance_crylink_primary_force -50
set g_balance_crylink_primary_joindelay 0.1
set g_balance_crylink_primary_joinexplode 1
set g_balance_crylink_primary_joinexplode_force 0
set g_balance_crylink_primary_joinexplode_radius 0
set g_balance_crylink_primary_joinspread 0.2
-set g_balance_crylink_primary_linkexplode 1
+set g_balance_crylink_primary_linkexplode 0
set g_balance_crylink_primary_middle_fadetime 5
set g_balance_crylink_primary_middle_lifetime 5
set g_balance_crylink_primary_other_fadetime 5
set g_balance_crylink_reload_ammo 0
set g_balance_crylink_reload_time 2
set g_balance_crylink_secondary 1
-set g_balance_crylink_secondary_ammo 2
+set g_balance_crylink_secondary_ammo 3
set g_balance_crylink_secondary_animtime 0.2
set g_balance_crylink_secondary_bouncedamagefactor 0.5
set g_balance_crylink_secondary_bounces 0
-set g_balance_crylink_secondary_damage 10
-set g_balance_crylink_secondary_edgedamage 5
-set g_balance_crylink_secondary_force -250
+set g_balance_crylink_secondary_damage 8
+set g_balance_crylink_secondary_edgedamage 4
+set g_balance_crylink_secondary_force -200
set g_balance_crylink_secondary_joindelay 0
set g_balance_crylink_secondary_joinexplode 0
set g_balance_crylink_secondary_joinexplode_damage 0
set g_balance_vortex_charge_velocity_rate 0
set g_balance_vortex_primary_ammo 6
set g_balance_vortex_primary_animtime 0.4
+set g_balance_vortex_primary_armorpierce 0
set g_balance_vortex_primary_damage 80
set g_balance_vortex_primary_damagefalloff_forcehalflife 0
set g_balance_vortex_primary_damagefalloff_halflife 0
set g_balance_vortex_secondary 0
set g_balance_vortex_secondary_ammo 2
set g_balance_vortex_secondary_animtime 0
+set g_balance_vortex_secondary_armorpierce 0
set g_balance_vortex_secondary_chargepool 0
set g_balance_vortex_secondary_chargepool_pause_regen 1
set g_balance_vortex_secondary_chargepool_regen 0.15
set g_balance_vortex_secondary_damagefalloff_mindist 0
set g_balance_vortex_secondary_force 0
set g_balance_vortex_secondary_refire 0
-set g_balance_vortex_switchdelay_drop 0.25
-set g_balance_vortex_switchdelay_raise 0.25
+set g_balance_vortex_switchdelay_drop 0.2
+set g_balance_vortex_switchdelay_raise 0.2
set g_balance_vortex_weaponreplace ""
set g_balance_vortex_weaponstart 0
set g_balance_vortex_weaponstartoverride -1
set g_balance_hagar_primary_radius 65
set g_balance_hagar_primary_refire 0.16667
set g_balance_hagar_primary_speed 2200
-set g_balance_hagar_primary_spread 0.03
+set g_balance_hagar_primary_spread 0
set g_balance_hagar_reload_ammo 0
set g_balance_hagar_reload_time 2
set g_balance_hagar_secondary 1
set g_balance_hagar_secondary_radius 80
set g_balance_hagar_secondary_refire 0.5
set g_balance_hagar_secondary_speed 2000
-set g_balance_hagar_secondary_spread 0.05
+set g_balance_hagar_secondary_spread 0
set g_balance_hagar_switchdelay_drop 0.2
set g_balance_hagar_switchdelay_raise 0.2
set g_balance_hagar_weaponreplace ""
set g_balance_devastator_remote_edgedamage 35
set g_balance_devastator_remote_force 300
set g_balance_devastator_remote_jump_damage 70
+set g_balance_devastator_remote_jump_force 450
set g_balance_devastator_remote_jump_radius 0
-set g_balance_devastator_remote_jump_velocity_z_add 400
+set g_balance_devastator_remote_jump_velocity_z_add 0
set g_balance_devastator_remote_jump_velocity_z_max 1500
set g_balance_devastator_remote_jump_velocity_z_min 400
set g_balance_devastator_remote_radius 110
// {{{ #12: Vaporizer
set g_balance_vaporizer_primary_ammo 10
set g_balance_vaporizer_primary_animtime 0.3
+set g_balance_vaporizer_primary_damage 150
+set g_balance_vaporizer_primary_force 800
set g_balance_vaporizer_primary_refire 1
set g_balance_vaporizer_reload_ammo 0
set g_balance_vaporizer_reload_time 0
set g_balance_vaporizer_weaponreplace ""
set g_balance_vaporizer_weaponstart 0
set g_balance_vaporizer_weaponstartoverride -1
-set g_balance_vaporizer_weaponthrowable 0
+set g_balance_vaporizer_weaponthrowable 1
// }}}
// {{{ #13: Grappling Hook
set g_balance_hook_primary_ammo 5
// }}}
// {{{ #19: Shockwave (MUTATOR WEAPON)
set g_balance_shockwave_blast_animtime 0.3
-set g_balance_shockwave_blast_damage 20
+set g_balance_shockwave_blast_damage 40
set g_balance_shockwave_blast_distance 1000
set g_balance_shockwave_blast_edgedamage 0
-set g_balance_shockwave_blast_force 200
+set g_balance_shockwave_blast_force 15
set g_balance_shockwave_blast_force_forwardbias 50
-set g_balance_shockwave_blast_force_zscale 2
+set g_balance_shockwave_blast_force_zscale 1
set g_balance_shockwave_blast_jump_damage 20
set g_balance_shockwave_blast_jump_edgedamage 0
-set g_balance_shockwave_blast_jump_force 300
-set g_balance_shockwave_blast_jump_force_velocitybias 0
-set g_balance_shockwave_blast_jump_force_zscale 1.25
+set g_balance_shockwave_blast_jump_force 100
+set g_balance_shockwave_blast_jump_force_velocitybias 1
+set g_balance_shockwave_blast_jump_force_zscale 1
set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5
set g_balance_shockwave_blast_jump_multiplier_distance 0.5
set g_balance_shockwave_blast_jump_multiplier_min 0
set g_balance_shockwave_blast_jump_radius 150
-set g_balance_shockwave_blast_multiplier_accuracy 0.5
-set g_balance_shockwave_blast_multiplier_distance 0.5
+set g_balance_shockwave_blast_multiplier_accuracy 0.45
+set g_balance_shockwave_blast_multiplier_distance 0.2
set g_balance_shockwave_blast_multiplier_min 0
set g_balance_shockwave_blast_refire 0.75
set g_balance_shockwave_blast_splash_damage 15
set g_balance_shockwave_weaponthrowable 0
// }}}
// {{{ #20: Arc
-set g_balance_arc_beam_ammo 4
-set g_balance_arc_beam_animtime 0.2
+set g_balance_arc_beam_ammo 6
+set g_balance_arc_beam_animtime 0.1
set g_balance_arc_beam_botaimlifetime 0
set g_balance_arc_beam_botaimspeed 0
-set g_balance_arc_beam_damage 115
+set g_balance_arc_beam_damage 100
set g_balance_arc_beam_degreespersegment 1
set g_balance_arc_beam_distancepersegment 0
set g_balance_arc_beam_falloff_halflifedist 0
set g_balance_arc_beam_falloff_maxdist 0
set g_balance_arc_beam_falloff_mindist 0
-set g_balance_arc_beam_force 900
-set g_balance_arc_beam_healing_amax 100
+set g_balance_arc_beam_force 600
+set g_balance_arc_beam_healing_amax 0
set g_balance_arc_beam_healing_aps 50
set g_balance_arc_beam_healing_hmax 150
set g_balance_arc_beam_healing_hps 50
set g_balance_arc_cooldown 2.5
+set g_balance_arc_cooldown_release 0
set g_balance_arc_overheat_max 5
set g_balance_arc_overheat_min 3
-set g_balance_arc_beam_heat 1
-set g_balance_arc_burst_heat 4
+set g_balance_arc_beam_heat 0
+set g_balance_arc_burst_heat 5
set g_balance_arc_beam_maxangle 10
set g_balance_arc_beam_nonplayerdamage 80
set g_balance_arc_beam_range 1000
-set g_balance_arc_beam_refire 0.5
+set g_balance_arc_beam_refire 0.25
set g_balance_arc_beam_returnspeed 8
set g_balance_arc_beam_tightness 0.5
+set g_balance_arc_bolt 0
+set g_balance_arc_bolt_ammo 1
+set g_balance_arc_bolt_damage 25
+set g_balance_arc_bolt_damageforcescale 0
+set g_balance_arc_bolt_edgedamage 12.5
+set g_balance_arc_bolt_force 120
+set g_balance_arc_bolt_health 15
+set g_balance_arc_bolt_lifetime 5
+set g_balance_arc_bolt_radius 65
+set g_balance_arc_bolt_refire 0.16667
+set g_balance_arc_bolt_speed 2300
+set g_balance_arc_bolt_spread 0
set g_balance_arc_burst_ammo 15
set g_balance_arc_burst_damage 250
set g_balance_arc_burst_healing_aps 100
set g_balance_arc_burst_healing_hps 100
-set g_balance_arc_switchdelay_drop 0.3
-set g_balance_arc_switchdelay_raise 0.3
+set g_balance_arc_switchdelay_drop 0.2
+set g_balance_arc_switchdelay_raise 0.2
set g_balance_arc_weaponreplace ""
set g_balance_arc_weaponstart 0
set g_balance_arc_weaponstartoverride -1
set g_balance_arc_weaponthrowable 1
// }}}
+// {{{ #21: Overkill Heavy Machine Gun
+set g_balance_okhmg_primary_ammo 1
+set g_balance_okhmg_primary_damage 30
+set g_balance_okhmg_primary_force 10
+set g_balance_okhmg_primary_refire 0.05
+set g_balance_okhmg_primary_solidpenetration 32
+set g_balance_okhmg_primary_spread_add 0.005
+set g_balance_okhmg_primary_spread_max 0.06
+set g_balance_okhmg_primary_spread_min 0.01
+set g_balance_okhmg_reload_ammo 120
+set g_balance_okhmg_reload_time 1
+set g_balance_okhmg_secondary_ammo 0
+set g_balance_okhmg_secondary_animtime 0.2
+set g_balance_okhmg_secondary_damage 25
+set g_balance_okhmg_secondary_delay 0
+set g_balance_okhmg_secondary_edgedamage 12.5
+set g_balance_okhmg_secondary_force 300
+set g_balance_okhmg_secondary_lifetime 5
+set g_balance_okhmg_secondary_radius 70
+set g_balance_okhmg_secondary_refire 0.7
+set g_balance_okhmg_secondary_refire_type 1
+set g_balance_okhmg_secondary_shotangle 0
+set g_balance_okhmg_secondary_speed 6000
+set g_balance_okhmg_secondary_spread 0
+set g_balance_okhmg_switchdelay_drop 0.2
+set g_balance_okhmg_switchdelay_raise 0.2
+set g_balance_okhmg_weaponreplace ""
+set g_balance_okhmg_weaponstart 0
+set g_balance_okhmg_weaponstartoverride 0
+set g_balance_okhmg_weaponthrowable 0
+// }}}
+// {{{ #22: Overkill Rocket Propelled Chainsaw
+set g_balance_okrpc_primary_ammo 10
+set g_balance_okrpc_primary_animtime 1
+set g_balance_okrpc_primary_damage 150
+set g_balance_okrpc_primary_damage2 500
+set g_balance_okrpc_primary_damageforcescale 2
+set g_balance_okrpc_primary_edgedamage 50
+set g_balance_okrpc_primary_force 400
+set g_balance_okrpc_primary_health 25
+set g_balance_okrpc_primary_lifetime 30
+set g_balance_okrpc_primary_radius 300
+set g_balance_okrpc_primary_refire 1
+set g_balance_okrpc_primary_speed 2500
+set g_balance_okrpc_primary_speedaccel 5000
+set g_balance_okrpc_reload_ammo 10
+set g_balance_okrpc_reload_time 1
+set g_balance_okrpc_secondary_ammo 0
+set g_balance_okrpc_secondary_animtime 0.2
+set g_balance_okrpc_secondary_damage 25
+set g_balance_okrpc_secondary_delay 0
+set g_balance_okrpc_secondary_edgedamage 12.5
+set g_balance_okrpc_secondary_force 300
+set g_balance_okrpc_secondary_lifetime 5
+set g_balance_okrpc_secondary_radius 70
+set g_balance_okrpc_secondary_refire 0.7
+set g_balance_okrpc_secondary_refire_type 1
+set g_balance_okrpc_secondary_shotangle 0
+set g_balance_okrpc_secondary_speed 6000
+set g_balance_okrpc_secondary_spread 0
+set g_balance_okrpc_switchdelay_drop 0.2
+set g_balance_okrpc_switchdelay_raise 0.2
+set g_balance_okrpc_weaponreplace ""
+set g_balance_okrpc_weaponstart 0
+set g_balance_okrpc_weaponstartoverride 0
+set g_balance_okrpc_weaponthrowable 0
+// }}}