set g_balance_laser_primary_lifetime 30
set g_balance_laser_primary_shotangle 0
set g_balance_laser_primary_delay 0.03
-set g_balance_laser_gauntlet 0
+set g_balance_laser_primary_gauntlet 0
set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
set g_balance_laser_secondary_damage 35
set g_balance_laser_secondary_edgedamage 10
set g_balance_laser_secondary_lifetime 30
set g_balance_laser_secondary_shotangle 0
set g_balance_laser_secondary_delay 0
-// }}}
+set g_balance_laser_secondary_gauntlet 0
+// }}
// {{{ shotgun
set g_balance_shotgun_primary_bullets 6
set g_balance_shotgun_primary_damage 9
set g_balance_grenadelauncher_primary_animtime 0.3
set g_balance_grenadelauncher_primary_ammo 2
set g_balance_grenadelauncher_primary_health 25
+set g_balance_grenadelauncher_secondary_sticky 0
set g_balance_grenadelauncher_secondary_damage 70
set g_balance_grenadelauncher_secondary_edgedamage 38
set g_balance_grenadelauncher_secondary_force 400
set g_balance_grenadelauncher_secondary_speed_z 0
set g_balance_grenadelauncher_secondary_spread 0
set g_balance_grenadelauncher_secondary_lifetime 2.5
+set g_balance_grenadelauncher_secondary_lifetime2 0
set g_balance_grenadelauncher_secondary_refire 0.7
set g_balance_grenadelauncher_secondary_animtime 0.3
set g_balance_grenadelauncher_secondary_ammo 2