set g_balance_falldamage_factor 0.15
set g_balance_falldamage_maxdamage 25
set g_balance_damagepush_speedfactor 0
+set g_balance_contents_damagerate 5
+set g_balance_contents_playerdamage_drowning 5
+set g_balance_contents_playerdamage_lava 10
+set g_balance_contents_playerdamage_slime 5
+set g_balance_contents_projectiledamage 15
// }}}
// {{{ powerups
set g_balance_grapplehook_stretch 50
set g_balance_grapplehook_airfriction 0.2
set g_balance_grapplehook_health 130
+set g_balance_grapplehook_damagedbycontents 0
// }}}
// {{{ weapon properties
set g_balance_shotgun_primary_speed 12000
set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
set g_balance_shotgun_secondary 1
-set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
-set g_balance_shotgun_secondary_melee_range 85
-set g_balance_shotgun_secondary_melee_swing 50
-set g_balance_shotgun_secondary_melee_time 0.1
+set g_balance_shotgun_secondary_melee_delay 0.25 // 0.35 was too slow
+set g_balance_shotgun_secondary_melee_range 120
+set g_balance_shotgun_secondary_melee_swing_side 120
+set g_balance_shotgun_secondary_melee_swing_up 30
+set g_balance_shotgun_secondary_melee_time 0.15
+set g_balance_shotgun_secondary_melee_traces 10
set g_balance_shotgun_secondary_melee_no_doubleslap 1
+set g_balance_shotgun_secondary_melee_nonplayerdamage 0
+set g_balance_shotgun_secondary_melee_multihit 1
set g_balance_shotgun_secondary_damage 84
set g_balance_shotgun_secondary_force 147
set g_balance_shotgun_secondary_refire 1.1
set g_balance_electro_secondary_ammo 2
set g_balance_electro_secondary_health 10
set g_balance_electro_secondary_damageforcescale 4
+set g_balance_electro_secondary_damagedbycontents 0
set g_balance_electro_secondary_count 3
set g_balance_electro_secondary_bouncefactor 0.5
set g_balance_electro_secondary_bouncestop 0.075
set g_balance_hagar_primary_damage 43
set g_balance_hagar_primary_edgedamage 15
set g_balance_hagar_primary_force 94
+set g_balance_hagar_primary_health 0
+set g_balance_hagar_primary_damageforcescale 0
set g_balance_hagar_primary_radius 70
set g_balance_hagar_primary_spread 0.010
set g_balance_hagar_primary_speed 3000
set g_balance_hagar_secondary 1
set g_balance_hagar_secondary_load 0
set g_balance_hagar_secondary_load_speed 0.6
+set g_balance_hagar_secondary_load_spread 0.075
+set g_balance_hagar_secondary_load_spread_bias 0.5
set g_balance_hagar_secondary_load_max 4
set g_balance_hagar_secondary_load_hold 0
set g_balance_hagar_secondary_load_releasedeath 1
set g_balance_hagar_secondary_load_abort 1
+set g_balance_hagar_secondary_load_linkexplode 0
set g_balance_hagar_secondary_damage 43
set g_balance_hagar_secondary_edgedamage 15
set g_balance_hagar_secondary_force 100
+set g_balance_hagar_secondary_health 0
+set g_balance_hagar_secondary_damageforcescale 0
set g_balance_hagar_secondary_radius 70
set g_balance_hagar_secondary_spread 0.015
set g_balance_hagar_secondary_speed 1400
set g_balance_hook_secondary_animtime 0.3 // good shoot anim
set g_balance_hook_secondary_power 3 // effect behaves like a square function
set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
+set g_balance_hook_secondary_health 0
+set g_balance_hook_secondary_damageforcescale 0
// }}}
// {{{ hlac
set g_balance_hlac_primary_spread_min 0.01
set g_balance_tuba_edgedamage 0
set g_balance_tuba_radius 200
set g_balance_tuba_force 40
+set g_balance_tuba_pitchstep 6
// }}}
// {{{ fireball
set g_balance_fireball_primary_ammo 5