set g_balance_laser_primary_shotangle 0
set g_balance_laser_primary_delay 0.03
set g_balance_laser_primary_gauntlet 0
+set g_balance_laser_primary_force_zscale 1
+set g_balance_laser_primary_force_velocitybias 0
set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
set g_balance_laser_secondary_damage 35
set g_balance_laser_secondary_edgedamage 10
set g_balance_laser_secondary_shotangle 0
set g_balance_laser_secondary_delay 0
set g_balance_laser_secondary_gauntlet 0
-set g_balance_laser_force_zscale 0
+set g_balance_laser_secondary_force_zscale 1
+set g_balance_laser_secondary_force_velocitybias 0
// }}
// {{{ shotgun
set g_balance_shotgun_primary_bullets 6