set g_pickup_ammo_anyway 0
set g_pickup_weapons_anyway 0
set g_pickup_shells 15
+set g_pickup_shells_weapon 15
set g_pickup_shells_max 999
set g_pickup_nails 80
+set g_pickup_nails_weapon 80
set g_pickup_nails_max 999
set g_pickup_rockets 15
+set g_pickup_rockets_weapon 15
set g_pickup_rockets_max 999
set g_pickup_cells 25
+set g_pickup_cells_weapon 25
set g_pickup_cells_max 999
set g_pickup_fuel 25
+set g_pickup_fuel_weapon 25
set g_pickup_fuel_jetpack 50
set g_pickup_fuel_max 999
set g_pickup_armorsmall 5
set g_balance_laser_primary_shotangle 0
set g_balance_laser_primary_delay 0.03
set g_balance_laser_primary_gauntlet 0
+set g_balance_laser_primary_force_zscale 1
+set g_balance_laser_primary_force_velocitybias 0
set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
set g_balance_laser_secondary_damage 35
set g_balance_laser_secondary_edgedamage 10
set g_balance_laser_secondary_shotangle 0
set g_balance_laser_secondary_delay 0
set g_balance_laser_secondary_gauntlet 0
+set g_balance_laser_secondary_force_zscale 1
+set g_balance_laser_secondary_force_velocitybias 0
// }}
// {{{ shotgun
set g_balance_shotgun_primary_bullets 6
set g_balance_shotgun_secondary_animtime 1
// }}}
// {{{ uzi
+set g_balance_uzi_mode 0 // Activates varible spread for sustained & burst mode secondary
+set g_balance_uzi_spread_min 0.02
+set g_balance_uzi_spread_max 0.6
+set g_balance_uzi_spread_add 0.012
+set g_balance_uzi_burst 0 // # of bullets in a burst (if set to 2 or more)
+set g_balance_uzi_burst_refire 0.05 // refire between burst bullets
+set g_balance_uzi_burst_refire2 0.75 // refire after burst
+set g_balance_uzi_burst_spread 0.04
+set g_balance_uzi_burst_damage 18
+set g_balance_uzi_burst_force 50
+set g_balance_uzi_burst_ammo 3
set g_balance_uzi_first 1
set g_balance_uzi_first_damage 30
set g_balance_uzi_first_force 50
set g_balance_nex_primary_damagefalloff_forcehalflife 1500
set g_balance_nex_secondary 0
+set g_balance_nex_secondary_charge 0
+set g_balance_nex_secondary_charge_rate 0.1
set g_balance_nex_secondary_damage 90
set g_balance_nex_secondary_force 200
set g_balance_nex_secondary_refire 1.5
set g_balance_nex_secondary_damagefalloff_halflife 1500
set g_balance_nex_secondary_damagefalloff_forcehalflife 1500
-set g_balance_nex_velocitydependent_halflife 0
-set g_balance_nex_velocitydependent_minspeed 400
-set g_balance_nex_velocitydependent_maxspeed 1000
-set g_balance_nex_velocitydependent_falloff_rate 0.001
+set g_balance_nex_charge 0
+set g_balance_nex_charge_mindmg 40
+set g_balance_nex_charge_start 0
+set g_balance_nex_charge_rate 0.1
+set g_balance_nex_charge_limit 0.5
+set g_balance_nex_charge_rot_rate 0
+set g_balance_nex_charge_rot_pause 0 // Dont rot down untill this long after release of charge button
+set g_balance_nex_charge_shot_multiplier 0.5
+set g_balance_nex_charge_velocity_rate 0.2
+set g_balance_nex_charge_minspeed 400
+set g_balance_nex_charge_maxspeed 1000
// }}}
// {{{ minstanex
set g_balance_minstanex_refire 1