#: qcsrc/client/hud/panel/quickmenu.qc:202
msgid "Standard quick menu"
-msgstr ""
+msgstr "標準快捷菜單"
#: qcsrc/client/hud/panel/quickmenu.qc:634
#: qcsrc/client/hud/panel/quickmenu.qc:636
#: qcsrc/client/hud/panel/quickmenu.qc:896
msgid "Server quick menu"
-msgstr ""
+msgstr "服務器快捷菜單"
#: qcsrc/client/hud/panel/quickmenu.qc:898
msgid "Waypoint editor menu"
-msgstr ""
+msgstr "路徑點編輯菜單"
#: qcsrc/client/hud/panel/quickmenu.qc:901
msgid "Waypoint editor menu as default"
-msgstr ""
+msgstr "默認使用路徑點編輯菜單"
#: qcsrc/client/hud/panel/quickmenu.qc:903
msgid "Server quick menu as default"
-msgstr ""
+msgstr "默認使用服務器快捷菜單"
#: qcsrc/client/hud/panel/quickmenu.qc:909
msgid "QMCMD^Spectate a player"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:47
msgid "StrafeHUD mode:"
-msgstr "目標概覽模式:"
+msgstr "動力角指示模式:"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:50
msgid "View angle centered"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:54
msgid "StrafeHUD style:"
-msgstr "目標概覽風格:"
+msgstr "動力角指示風格:"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:57
msgid "no styling"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:83
msgid "Angle indicator:"
-msgstr "角度指示:"
+msgstr "動力角指示:"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:85
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:93
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:87
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:95
msgid "Good:"
-msgstr "好:"
+msgstr "良好:"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:89
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:97
msgid "Overturn:"
-msgstr "過度轉向:"
+msgstr "過轉:"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:124
msgid "Switch indicators:"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:128
msgid "Direction caps:"
-msgstr "方向指示:"
+msgstr "方向冠標:"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qc:130
msgid "Active:"
#: qcsrc/menu/xonotic/dialog_hudpanel_strafehud.qh:6
msgid "StrafeHUD Panel"
-msgstr "目標概覽面板"
+msgstr "動力角指示面板"
#: qcsrc/menu/xonotic/dialog_hudpanel_timer.qc:17
msgid "Timer:"
"seconds to find some or if they fail to do so, face death. The secondary "
"fire mode does not inflict any damage but is good for doing trickjumps."
msgstr ""
+"每位玩家只擁有一把武器,它可以一擊秒殺敵人。當玩家耗盡彈藥時,需要在 10 秒內"
+"找到一些彈藥;如果沒有找到,迎接死亡。副火力不造成傷害,可以用來彈射走位。"
#: qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc:247
msgid ""