-// ================
-// Overkill Mode
-// ================
+// ==============
+// Overkill Mod
+// ==============
-exec defaultXonotic.cfg
+exec defaultServer.cfg
exec balance-overkill.cfg
+exec physicsOverkill.cfg
// general gameplay
set g_overkill 1
+
+// hack - eventually, we should be able to choose overkill models in menu like for vanilla
+set sv_defaultcharacter 1
+set sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
+set sv_defaultplayermodel_red "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
+set sv_defaultplayermodel_blue "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
+set sv_defaultplayermodel_yellow "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm"
+set sv_defaultplayermodel_pink "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
+
+set g_respawn_ghosts 0
+
set g_nades 1
+set g_nades_nade_small 1
+set g_nades_spread 0
+set g_nades_nade_refire 10
+set g_nades_nade_newton_style 2
+
set g_dodging 1
-set sv_dodging_delay 0.5
set sv_dodging_wall_dodging 1
-set g_spawn_near_teammate 1
+
+set g_spawn_near_teammate "!g_assault !g_freezetag"
set g_spawn_near_teammate_ignore_spawnpoint 1
-set g_norecoil 1
+set g_spawnshieldtime 0.5
+set g_respawn_delay_forced 2
+
+set g_lms_start_armor 100