sv_jumpstep 1 // step up stairs while jumping, makes it easier to reach ledges
set ekg 0 "Throw huge amounts of gibs"
-sv_shownames_cull_distance 2500 "distance after which to not send origin/health/armor of another player"
+seta sv_shownames_cull_distance 2500 "distance after which to not send origin/health/armor of another player"
cl_movement 1
cl_movement_track_canjump 0
seta hud_panel_healtharmor_maxhealth "200" "when you have this much health, the health status bar is full"
seta hud_panel_healtharmor_maxarmor "200" "when you have this much armor, the armor status bar is full"
-seta hud_panel_healtharmor_progressbar_gfx 1 "add graphic effects to the progressbars when spawning and when being damaged"
+seta hud_panel_healtharmor_progressbar_gfx 1 "enable graphic effects on the progressbars"
+seta hud_panel_healtharmor_progressbar_gfx_damage 5 "show damage effect when damaged at least by this amount; 0 disables the effect"
+seta hud_panel_healtharmor_progressbar_gfx_lowhealth 40 "health progressbar blinks when health is lower than this amount"
+seta hud_panel_healtharmor_progressbar_gfx_smooth 2 "smooth changes of the progressbar when health/armor change at least by this amount; 0 disables the effect"
seta hud_panel_notify_time 10 "time that a new entry stays until it fades out"
seta hud_panel_notify_fadetime 3 "fade out time"
seta hud_panel_radar_zoommode 0 "zoom mode: 0 = zoomed by default, 1 = zoomed when +zoom, 2 = always zoomed, 3 = always zoomed out"
alias hud_panel_radar_rotate "toggle hud_panel_radar_rotation 0 1 2 3 4"
-seta hud_panel_score_rankings 0 "show rankings in non-team games instead of the score difference: 1 always show my own score; 2 pure rankings"
+seta hud_panel_score_rankings 0 "show rankings: 1 always show my own score; 2 pure rankings"
seta hud_panel_engineinfo_framecounter_time 0.1 "time between framerate display updates"
seta hud_panel_engineinfo_framecounter_decimals 0 "amount of decimals to show"
seta hud_contents_water_color "0.4 0.3 0.3"
seta hud_shownames 1 "draw names and health/armor of nearby players"
-seta hud_shownames_enemies 1 "1 = draw names of enemies you point at, 2 = draw names of all enemies in view"
+seta hud_shownames_enemies 2 "1 = draw names of enemies you point at, 2 = draw names of all enemies in view"
seta hud_shownames_status 2 "1 = draw health/armor status of teammates, 2 = same as 1, but draw health/armor icons with a question mark on enemies in teamgames"
seta hud_shownames_height 15 "height of icons"
seta hud_shownames_aspect 8 "aspect ratio of total drawing area per name"
-seta hud_shownames_fontsize 8 "font size"
+seta hud_shownames_fontsize 13 "font size"
+seta hud_shownames_decolorize 1 "1 = decolorize name in team games, 2 = decolorize always"
seta hud_shownames_alpha 0.7 "alpha"
seta hud_shownames_resize 1 "enable resizing of the names, then the size cvars will correspond to the maximum size"
seta hud_shownames_mindistance 1000 "start fading alpha/size at this distance"
-seta hud_shownames_maxdistance 2000 "alpha/size is 0 at this distance"
+seta hud_shownames_maxdistance 2500 "alpha/size is 0 at this distance"
// scoreboard
seta scoreboard_columns default