set g_ctf_flag_health 0
set g_ctf_flag_dropped_waypoint 2 "show dropped flag waypointsprite when a flag is lost. 1 = team only, 2 = for all players"
set g_ctf_flag_dropped_floatinwater 200 "move upwards while in water at this velocity"
-set g_ctf_flag_pickup_verbosename 0 "show the name of the person who picked up the flag too"
set g_ctf_throw 1 "throwing allows circumventing carrierkill score, so enable this with care!"
set g_ctf_throw_angle_max 90 "maximum upwards angle you can throw the flag"
set g_ctf_throw_angle_min -90 "minimum downwards angle you can throw the flag"
set g_lms_lives_override -1
set g_lms_regenerate 0
set g_lms_campcheck_interval 10
-set g_lms_campcheck_message "^1Don't camp!"
set g_lms_campcheck_damage 100
set g_lms_campcheck_distance 1800
set g_lms_last_join 3 "if g_lms_join_anytime is false, new players can only join if the worst active player has more than (fraglimit - g_lms_last_join) lives"
set g_onslaught_cp_buildhealth 100
set g_onslaught_cp_buildtime 5
set g_onslaught_cp_regen 20
+set g_onslaught_cp_proxydecap 0 "de-capture controlpoints by standing close to them"
+set g_onslaught_cp_proxydecap_distance 512
+set g_onslaught_cp_proxydecap_dps 100
+set g_onslaught_spawn_at_controlpoints 0
+set g_onslaught_spawn_at_generator 0
// ======
set g_td_monsters_skill_start 1 "set to 0 to use g_monsters_skill instead"
set g_td_monsters_skill_increment 0.1
set g_td_monsters_spawnshield_time 2
+set g_td_monsters_ignore_turrets 0
set g_td_max_waves 8
set g_td_kill_points 5
set g_td_turretkill_points 3
set g_td_turret_plasma_cost 50
set g_td_turret_mlrs_cost 80
set g_td_turret_walker_cost 100
-set g_td_tower_buff_cost 70
+set g_td_turret_towerbuff_cost 70
+set g_td_turret_barricade_cost 20
+set g_td_turret_flac_cost 40
set g_td_turret_upgrade_cost 100
+set g_td_turret_repair_cost 20
+set g_td_barricade_damage 10
+set g_td_monsters_speed_walk 75
+set g_td_monsters_speed_run 110
+set g_td_monsters_spawn_delay 3
// ====================
// real-time strategy
// ====================
-set g_rts 0 "Real-Time Strategy: defend your generator & turrets by controlling monsters"
\ No newline at end of file
+set g_rts 0 "Real-Time Strategy: defend your generator & turrets by controlling monsters"