firstpostlayer = rgbgenvertexlayer + 1;
// special case for rgbgen vertex if MATERIALFLAG_VERTEXCOLOR is expected on this material
if (defaultmaterialflags & MATERIALFLAG_VERTEXCOLOR)
- texture->basematerialflags |= MATERIALFLAG_VERTEXCOLOR;
+ texture->basematerialflags |= MATERIALFLAG_VERTEXCOLOR | MATERIALFLAG_ALPHAGEN_VERTEX;
}
else if (rgbgendiffuselayer >= 0)
{