// Misc
set g_monsters 1 "Enable monsters (master switch)"
-set g_monsters_think_delay 0.1 "Delay between monster think frames"
+set g_monsters_think_delay 0.3 "Delay between monster think frames"
set g_monsters_skill 1 "Monster skill (affecting some of their attributes). 1 - easy, 2 - medium, 3 - hard, 4 - insane, 5 - nightmare"
set g_monsters_miniboss_chance 5
set g_monsters_miniboss_healthboost 100
set g_monsters_forcedrop 0 "Force all monsters to drop this item on death. Use g_monsters_drop_* cvars to change forced drop item"
set g_monsters_drop_type armor "Type of item to drop when forced. Possible values are: health, armor, ammo"
set g_monsters_drop_size medium "Size of the item monsters drop. Possible health/amor values are: small, medium, large. Possible ammo values are: shells, bullets, cells, rockets"
-set g_monsters_owners 1 "Monsters will not attack their owners if set to 1"
+set g_monsters_owners 1 "Monsters will not attack their owners in team matches if set to 1"
set g_monsters_teams 1
set g_monster_spawnshieldtime 2 "Monsters will not take damage for this amount of seconds"
set g_monsters_typefrag 1
set g_monsters_skill_hard 5 "Monster hard skill level (used for skill based functions)"
set g_monsters_skill_insane 7 "Monster insane skill level (used for skill based functions)"
set g_monsters_skill_nightmare 10 "Monster nightmare skill level (used for skill based functions)"
-set g_monsters_spawn_list "ogre demon shambler knight soldier scrag dog spawn hellknight fish vore enforcer zombie spider" "monsters not listed here will spawn as knights"
-
-// Enforcer
-set g_monster_enforcer 1 "Enable Enforcers"
-set g_monster_enforcer_health 80 "Enforcer health"
-set g_monster_enforcer_drop armor "Enforcer drops this item on death"
-set g_monster_enforcer_drop_size large "Size of the item Enforcers drop. Possible values are: small, medium, large"
-set g_monster_enforcer_speed_walk 75 "Enforcer walk speed"
-set g_monster_enforcer_speed_run 100 "Enforcer run speed"
-set g_monster_enforcer_attack_uzi_bullets 3 "Number of machine gun bullets Enforcer fires"
+set g_monsters_spawn_list "ogre demon shambler knight soldier scrag dog spawn hellknight fish vore zombie spider" "monsters not listed here will spawn as knights"
// Ogre
set g_monster_ogre 1 "Enable Ogres"
set g_monster_spider_attack_leap_delay 1.5 "Delay after spider attack leap"
set g_monster_spider_attack_stand_damage 35 "Damage when spider hits from a standing position"
set g_monster_spider_attack_stand_delay 1.2 "Delay after a spider hits from a standing position"
+set g_monster_spider_attack_fire_time 2 "Spider fire attack burn time"
+set g_monster_spider_attack_web_speed 1000 "Spider web fly speed"
+set g_monster_spider_attack_web_speed_up 150 "Spider web upwards fly speed"
+set g_monster_spider_attack_web_spread 0 "Spider web spread"
+set g_monster_spider_attack_web_speed_z 0 "Spider web upwards angle"
set g_monster_spider_health 200 "Spider health"
set g_monster_spider_idle_timer_min 1 "Minimum time a spider can stay idle"
set g_monster_spider_speed_walk 150 "Spider walk speed"