// ==========
set g_overkill 0 "enable overkill"
-set g_overkill_100a_anyway 1
-set g_overkill_100h_anyway 1
set g_overkill_powerups_replace 1
-set g_overkill_superguns_respawn_time 120
+set g_overkill_filter_healthmega 0
+set g_overkill_filter_armormedium 0
+set g_overkill_filter_armorbig 0
+set g_overkill_filter_armorlarge 0
set g_overkill_ammo_charge 0
set g_overkill_ammo_charge_notice 1
set g_multijump 0 "Number of multiple jumps to allow (jumping again in the air), -1 allows for infinite jumps"
set g_multijump_add 0 "0 = make the current z velocity equal to jumpvelocity, 1 = add jumpvelocity to the current z velocity"
set g_multijump_speed -999999 "Minimum vertical speed a player must have in order to jump again"
+
+
+// ===========
+// wall jump
+// ===========
+set g_walljump 0 "Enable wall jumping mutator"
+set g_walljump_delay 1 "Minimum delay between wall jumps"
+set g_walljump_force 300 "How far to bounce/jump off the wall"
+set g_walljump_velocity_xy_factor 1.15 "How much to slow down along horizontal axis, higher value = higher deceleration, if factor is < 1, you accelerate by wall jumping"
+set g_walljump_velocity_z_factor 0.5 "Upwards velocity factor, multiplied by normal jump velocity"
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