// Nades
// =======
set g_nades 0 "enable off-hand grenades"
+set g_nades_spread 0.04 "random spread offset of throw direction"
set g_nades_throw_offset "0 0 0" "nade throwing offset"
set g_nades_spawn 1 "give nades right away when player spawns rather than delaying entire refire"
set g_nades_client_select 0 "allow client side selection of nade type"
set g_nades_nade_radius 300
set g_nades_nade_force 650
set g_nades_nade_newton_style 0
-set g_nades_nade_type 1 "Type of the off-hand grenade. 1:normal 2:napalm 3:ice 4:translocate 5:spawn 6:heal 7:pokenade"
+set g_nades_nade_type 1 "Type of the off-hand grenade. 1:normal 2:napalm 3:ice 4:translocate 5:spawn 6:heal 7:pokenade 8:entrap"
seta cl_nade_timer 1 "show a visual timer for nades, 1 = only circle, 2 = circle with text"
seta cl_nade_type 3
//
set g_nades_bonus 0 "Enable bonus grenades"
set g_nades_bonus_client_select 0 "Allow client side selection of bonus nade type"
-set g_nades_bonus_type 2 "Type of the bonus grenade. 1:normal 2:napalm 3:ice 4:translocate 5:spawn 6:heal 7:pokenade"
+set g_nades_bonus_type 2 "Type of the bonus grenade. 1:normal 2:napalm 3:ice 4:translocate 5:spawn 6:heal 7:pokenade 8:entrap"
set g_nades_bonus_onstrength 1 "Always give bonus grenades to players that have the strength powerup"
set g_nades_bonus_max 3 "Maximum number of bonus grenades"
set g_nades_bonus_only 0 "Disallow regular nades, only bonus nades can be used"
set g_nades_pokenade_monster_lifetime 150 "How long pokenade monster will survive"
set g_nades_pokenade_monster_type "zombie" "Monster to spawn"
+// Entrap (8)
+set g_nades_entrap_strength 0.01 "Strength of the orb's movement slowing powers"
+set g_nades_entrap_speed 0.5 "Running speed while entrapped"
+set g_nades_entrap_time 10 "Life time of the orb"
+set g_nades_entrap_radius 500
+
// ============
// camp check