// ** ** //
// ********************************************** //
-// MSG_ANNCE notifications (count = 89):
+// MSG_ANNCE notifications (count = 80):
seta notification_ANNCE_ACHIEVEMENT_AIRSHOT "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_ACHIEVEMENT_AMAZING "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_ACHIEVEMENT_AWESOME "1" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_GAMESTART_7 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_GAMESTART_8 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_GAMESTART_9 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_NUM_IDLE_1 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_NUM_IDLE_10 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_NUM_IDLE_2 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_NUM_IDLE_3 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_NUM_IDLE_4 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_NUM_IDLE_5 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_NUM_IDLE_6 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_NUM_IDLE_7 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_NUM_IDLE_8 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
-seta notification_ANNCE_NUM_IDLE_9 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_KILL_1 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_KILL_10 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_ANNCE_NUM_KILL_2 "0" "0 = disabled, 1 = enabled if gentle mode is off, 2 = always enabled"
seta notification_INFO_LMS_NOLIVES "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_MINIGAME_INVITE "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_MONSTERS_DISABLED "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
+seta notification_INFO_MOVETOSPEC_IDLING "2" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_NEXBALL_RETURN_HELD "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_ONSLAUGHT_CAPTURE "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_ONSLAUGHT_CAPTURE_NONAME "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_WEAPON_VAPORIZER_MURDER "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
seta notification_INFO_WEAPON_VORTEX_MURDER "1" "0 = off, 1 = print to console, 2 = print to console and chatbox (if notification_allow_chatboxprint is enabled)"
-// MSG_CENTER notifications (count = 240):
+// MSG_CENTER notifications (count = 241):
seta notification_CENTER_ALONE "1" "0 = off, 1 = centerprint"
seta notification_CENTER_ASSAULT_ATTACKING "1" "0 = off, 1 = centerprint"
seta notification_CENTER_ASSAULT_DEFENDING "1" "0 = off, 1 = centerprint"
seta notification_CENTER_ASSAULT_OBJ_DESTROYED "1" "0 = off, 1 = centerprint"
-seta notification_CENTER_CAMPAIGN_MESSAGE "1" "0 = off, 1 = centerprint"
seta notification_CENTER_CAMPCHECK "1" "0 = off, 1 = centerprint"
seta notification_CENTER_COINTOSS "1" "0 = off, 1 = centerprint"
seta notification_CENTER_COUNTDOWN_BEGIN "1" "0 = off, 1 = centerprint"
seta notification_CENTER_KEYHUNT_SCAN "1" "0 = off, 1 = centerprint"
seta notification_CENTER_KEYHUNT_START "1" "0 = off, 1 = centerprint"
seta notification_CENTER_LMS_NOLIVES "1" "0 = off, 1 = centerprint"
+seta notification_CENTER_LMS_SPECWARN "1" "0 = off, 1 = centerprint"
seta notification_CENTER_MISSING_PLAYERS "1" "0 = off, 1 = centerprint"
seta notification_CENTER_MISSING_TEAMS "1" "0 = off, 1 = centerprint"
seta notification_CENTER_MOTD "1" "0 = off, 1 = centerprint"
+seta notification_CENTER_MOVETOSPEC_IDLING "1" "0 = off, 1 = centerprint"
seta notification_CENTER_NADE_BONUS "1" "0 = off, 1 = centerprint"
seta notification_CENTER_NADE_THROW "1" "0 = off, 1 = centerprint"
seta notification_CENTER_NIX_COUNTDOWN "1" "0 = off, 1 = centerprint"
seta notification_show_sprees_info_newline "1" "Show attacker spree information for MSG_INFO messages on a separate line than the death notification itself"
seta notification_show_sprees_info_specialonly "1" "Don't show attacker spree information in MSG_INFO messages if it isn't an achievement"
-// Notification counts (total = 847): MSG_ANNCE = 89, MSG_INFO = 334, MSG_CENTER = 240, MSG_MULTI = 156, MSG_CHOICE = 28
+// Notification counts (total = 839): MSG_ANNCE = 80, MSG_INFO = 334, MSG_CENTER = 241, MSG_MULTI = 156, MSG_CHOICE = 28