// "NoQWBunny" physics based on Nexuiz 2.0-2.4.2
sv_gravity 800
-sv_maxspeed 400
+sv_maxspeed 360
sv_maxairspeed 400
+
+
sv_stopspeed 100
sv_accelerate 15
sv_airaccelerate 2
-sv_friction 7
+sv_friction 8
edgefriction 1
-sv_stepheight 34
-sv_jumpvelocity 300
+sv_stepheight 26
+// Q1: 16+2
+// Nex: 32+2
+// we try: 24+2
+
+// actually, what we want is 266.6666 for 180bpm
+// but 260 takes same amount of frames and is nicer to mappers
+sv_jumpvelocity 260
sv_wateraccelerate -1
sv_waterfriction -1
-sv_airaccel_sideways_friction -0.2
+sv_airaccel_sideways_friction 0
sv_airaccel_qw -0.9475
-sv_airstopaccelerate 2.5
+
+sv_airstopaccelerate 3
sv_airstrafeaccelerate 24
sv_maxairstrafespeed 100
sv_airstrafeaccel_qw -0.9825
sv_aircontrol 125
-sv_aircontrol_penalty 0
-sv_aircontrol_power 2.5
+sv_aircontrol_penalty 100
+sv_aircontrol_power 2
sv_airspeedlimit_nonqw 0
sv_warsowbunny_turnaccel 0
sv_warsowbunny_accel 0.1593
sv_jumpspeedcap_min ""
sv_jumpspeedcap_max ""
sv_jumpspeedcap_max_disable_on_ramps 1
+g_teleport_maxspeed 0