//registercommand("hud_configure");
//registercommand("hud_save");
//registercommand("menu_action");
-
+
ConsoleCommand_macro_init();
registercvar("hud_usecsqc", "1");
turrets_precache();
Tuba_Precache();
CSQCPlayer_Precache();
-
+
if(autocvar_cl_reticle)
{
if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
}
-
+
get_mi_min_max_texcoords(1); // try the CLEVER way first
minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
shortmapname = mi_shortname;
hud_configure_prev = -1;
draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
+
+
+ //// WIP - zykure
+
+ PlayerInfo_Init();
+ PlayerInfo_Retrieve(self.owner);
}
// CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
spn_origin_x = ReadShort();
spn_origin_y = ReadShort();
spn_origin_z = ReadShort();
-
+
if(is_new)
{
self.origin = spn_origin;
}
}
else { self.cnt = particleeffectnum("spawn_point_neutral"); }
-
+
self.draw = Spawn_Draw;
}
}
// this way the server can disable the sending of
// spawn origin or such to clients if wanted.
float entnum = ReadByte();
-
+
if(entnum)
{
self.origin_x = ReadShort();
}
}
}
-
+
// local spawn actions
if(is_new && (!entnum || (entnum == player_localentnum)))
{
button_zoom = FALSE;
}
}
-
+
//print(sprintf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum));
}
case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
- case ENT_CLIENT_TURRET: ent_turret(); break;
+ case ENT_CLIENT_TURRET: ent_turret(); break;
case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
- case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
+ case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;