]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/View.qc
No csqc vehicles enabled for now, make raptor aim-lock a bit better when strafing...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / View.qc
index db9d381212b653224c5eba880bb4052d2786078d..d79888b0f2ecd3a1cb834051fb35cc5333c9b50a 100644 (file)
@@ -420,6 +420,7 @@ void CSQC_UpdateView(float w, float h)
        // Render the Scene
        if(!intermission || !view_set)
        {
+           #ifdef VEHICLES_CSQC
            if(hud)
            {
             view_origin = vehicle_hudmodel.origin; //pmove_org + vo + randomvec() * 20;
@@ -433,6 +434,7 @@ void CSQC_UpdateView(float w, float h)
            }
            else
            {
+        #endif
             view_origin = pmove_org + vo;
             view_angles = input_angles;
             makevectors(view_angles);
@@ -440,8 +442,9 @@ void CSQC_UpdateView(float w, float h)
             view_right = v_right;
             view_up = v_up;
             view_set = 1;
-            dprint("Bong!\n");
+           #ifdef VEHICLES_CSQC
            }
+        #endif
        }
 
 #ifdef BLURTEST