float autocvar_g_waypointsprite_scale;
float autocvar_g_waypointsprite_spam;
float autocvar_g_waypointsprite_timealphaexponent;
+float autocvar_g_waypointsprites_turrets;
+float autocvar_g_waypointsprites_turrets_maxdist;
+
float autocvar_hud_colorflash_alpha;
float autocvar_hud_configure_checkcollisions;
float autocvar_hud_configure_grid;
var float autocvar_cl_eventchase_speed = 1.3;
float autocvar_cl_lerpexcess;
string autocvar__togglezoom;
+float autocvar_cl_damageeffect;
+float autocvar_cl_damageeffect_ticrate;
+float autocvar_cl_damageeffect_limit;
+float autocvar_cl_damageeffect_lifetime;
+float autocvar_cl_damageeffect_lifetime_min;
+float autocvar_cl_damageeffect_lifetime_max;
float autocvar_cl_playerdetailreduction;
float autocvar_cl_loddistance1 = 1024;
float autocvar_cl_loddistance2 = 4096;
+float autocvar_cl_forceplayermodels;
+float autocvar_cl_forceplayercolors;
+string autocvar_cl_forcemyplayermodel;
+float autocvar_cl_forcemyplayerskin;
+float autocvar_cl_forcemyplayercolors;
+float autocvar__cl_playerskin;
+string autocvar__cl_playermodel;
+float autocvar_cl_precacheplayermodels;