var float autocvar_crosshair_dot_color_custom = 1;
float autocvar_crosshair_dot_size;
float autocvar_crosshair_effect_scalefade;
-float autocvar_crosshair_effect_speed;
+var float autocvar_crosshair_effect_time = 0.2;
var float autocvar_crosshair_enabled = 1;
float autocvar_crosshair_hitindication;
string autocvar_crosshair_hitindication_color;
float autocvar__cl_color;
float autocvar__cl_playerskin;
string autocvar__cl_playermodel;
-float autocvar_cl_precacheplayermodels;
float autocvar_cl_deathglow;
float autocvar_developer_csqcentities;
float autocvar_g_jetpack_attenuation;