float autocvar_g_waypointsprite_scale;
float autocvar_g_waypointsprite_spam;
float autocvar_g_waypointsprite_timealphaexponent;
+float autocvar_g_waypointsprites_turrets;
+float autocvar_g_waypointsprites_turrets_maxdist;
+
float autocvar_hud_colorflash_alpha;
float autocvar_hud_configure_checkcollisions;
float autocvar_hud_configure_grid;