const float VF_ANGLES_Y = 17; //(float)
const float VF_ANGLES_Z = 18; //(float)
const float VF_DRAWWORLD = 19; //(float)
-const float VF_DRAWENGINESBAR = 20; //(float)
+const float VF_DRAWENGINEHUD = 20; //(float)
const float VF_DRAWCROSSHAIR = 21; //(float)
const float VF_PERSPECTIVE = 200; //(float)
const float STAT_FRAGLIMIT = 235;
const float STAT_TIMELIMIT = 236;
const float STAT_MOVEVARS_GRAVITY = 242;
-const float STAT_MOVEVARS_MAXSPEED = 244;
// Sound Constants
//const float CHAN_AUTO = 0;