string modelname = self.model;
string s;
+ vector mi = self.mins;
+ vector ma = self.maxs;
+
// set modelindex
self.lodmodelindex0 = self.modelindex;
self.lodmodelindex1 = self.modelindex;
}
setmodel(self, modelname); // make everything normal again
+ setsize(self, mi, ma);
}
// apply LOD
}
// recursive predraw call to fix issues with forcemodels and LOD if bone indexes mismatch
- if(self.tag_entity)
+ if(self.tag_entity.classname == "csqcmodel")
{
entity oldself = self;
self = self.tag_entity;