float race_laptime;
float race_checkpointtime;
float race_previousbesttime;
+float race_mypreviousbesttime;
string race_previousbestname;
float race_nextcheckpoint;
float race_nextbesttime;
+float race_mybesttime;
string race_nextbestname;
float race_penaltyaccumulator; // qualifying: total penalty time in tenths
float race_penaltyeventtime; // time when the player got the penalty
float nb_pb_period;
// Spectating
+// -1 - observing
+// 0 - playing
+// >0 - id of spectated player
float spectatee_status;
// short mapname