#include "gibs.qh"
-#include "_all.qh"
#include "rubble.qh"
-
-#include "../common/constants.qh"
#include "../common/movetypes/movetypes.qh"
-#include "../common/util.qh"
.float scale;
.float alpha;
Gib_Delete();
}
-void Gib_Draw()
-{SELFPARAM();
+void Gib_Draw(entity this)
+{
vector oldorg;
oldorg = self.origin;