-#ifndef GIBS_H
-#define GIBS_H
+#ifndef CLIENT_GIBS_H
+#define CLIENT_GIBS_H
.vector colormod;
void Gib_Touch();
-void Gib_Draw();
+void Gib_Draw(entity this);
void TossGib (string mdlname, vector safeorg, vector org, vector vconst, vector vrand, int specnum, bool destroyontouch, bool issilent);