case ENT_CLIENT_HOOK:
vs = hook_shotorigin[s];
break;
- case ENT_CLIENT_ELECTRO_BEAM:
- vs = electro_shotorigin[s];
- break;
case ENT_CLIENT_ARC_BEAM:
vs = lightning_shotorigin[s];
break;
a = view_origin + view_forward * vs_x + view_right * -vs_y + view_up * vs_z;
b = self.origin;
break;
- case ENT_CLIENT_ELECTRO_BEAM:
case ENT_CLIENT_ARC_BEAM:
if(self.HookRange)
b = view_origin + view_forward * self.HookRange;
a = self.velocity;
b = self.origin;
break;
- case ENT_CLIENT_ELECTRO_BEAM:
case ENT_CLIENT_ARC_BEAM:
a = self.origin;
b = self.velocity;
rgb = '.3 1 .3';
}
break;
- case ENT_CLIENT_ELECTRO_BEAM:
- intensity = bound(0.2, 1 + Noise_Pink(self, frametime) * 1 + Noise_Burst(self, frametime, 0.03) * 0.3, 2);
- offset = Noise_Brown(self, frametime) * 10;
- tex = "particles/lgbeam";
- rgb = '1 1 1';
- break;
case ENT_CLIENT_ARC_BEAM: // todo
intensity = bound(0.2, 1 + Noise_Pink(self, frametime) * 1 + Noise_Burst(self, frametime, 0.03) * 0.3, 2);
offset = Noise_Brown(self, frametime) * 10;
self.drawmask = 0;
}
break;
- case ENT_CLIENT_ELECTRO_BEAM:
case ENT_CLIENT_ARC_BEAM:
setorigin(self, a); // beam origin!
break;
default:
case ENT_CLIENT_HOOK:
break;
- case ENT_CLIENT_ELECTRO_BEAM:
- pointparticles(particleeffectnum("electro_lightning"), trace_endpos, normalize(atrans - trace_endpos), frametime * intensity); // todo: new effect
- break;
case ENT_CLIENT_ARC_BEAM:
pointparticles(particleeffectnum("electro_lightning"), trace_endpos, normalize(atrans - trace_endpos), frametime * intensity); // todo: new effect
break;
case ENT_CLIENT_HOOK:
self.HookRange = 0;
break;
- case ENT_CLIENT_ELECTRO_BEAM:
case ENT_CLIENT_ARC_BEAM:
self.HookRange = ReadCoord();
break;
setmodel(self, "models/hook.md3");
self.drawmask = MASK_NORMAL;
break;
- case ENT_CLIENT_ELECTRO_BEAM:
- sound (self, CH_SHOTS_SINGLE, "weapons/lgbeam_fly.wav", VOL_BASE, ATTEN_NORM);
- break;
case ENT_CLIENT_ARC_BEAM:
sound (self, CH_SHOTS_SINGLE, "weapons/lgbeam_fly.wav", VOL_BASE, ATTEN_NORM);
break;