HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
- LOG_INFOF(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename);
+ LOG_INFOF(_("^2Successfully exported to %s! (Note: It's saved in data/data/)"), filename);
fclose(fh);
}
else
- LOG_INFOF(_("^1Couldn't write to %s\n"), filename);
+ LOG_INFOF(_("^1Couldn't write to %s"), filename);
}
void HUD_Configure_Exit_Force()
}
}
-void HUD_Panel_EnableMenu();
entity tab_panels[hud_panels_MAX];
entity tab_panel;
vector tab_panel_pos;
float tab_backward;
-void HUD_Panel_FirstInDrawQ(float id);
void reset_tab_panels()
{
for (int i = 0; i < hud_panels_COUNT; ++i)
s = strcat(s, ftos(panel_order[i]), " ");
}
cvar_set("_hud_panelorder", s);
- if(hud_panelorder_prev)
- strunzone(hud_panelorder_prev);
- hud_panelorder_prev = strzone(autocvar__hud_panelorder); // prevent HUD_Main from doing useless update, we already updated here
+ strcpy(hud_panelorder_prev, autocvar__hud_panelorder); // prevent HUD_Main from doing useless update, we already updated here
}
void HUD_Panel_Highlight(float allow_move)