// allow saving cvars that aesthetically change the panel into hud skin files
}
+float chat_maximized_scroll_ofs;
+float chat_maximized_reset_scroll_time;
+float HUD_Panel_Chat_InputEvent(float bInputType, float nPrimary, float nSecondary)
+{
+ if(!autocvar__con_chat_maximized)
+ return false;
+
+ if(bInputType == 3)
+ {
+ mousepos.x = nPrimary;
+ mousepos.y = nSecondary;
+ return true;
+ }
+
+ if(bInputType == 2)
+ return false;
+
+ // at this point bInputType can only be 0 or 1 (key pressed or released)
+ bool key_pressed = (bInputType == 0);
+
+ if(nPrimary == K_MWHEELUP)
+ {
+ if (!key_pressed)
+ return true;
+ chat_maximized_scroll_ofs += 5 * cvar("con_chatsize");
+ return true;
+ }
+ else if(nPrimary == K_MWHEELDOWN)
+ {
+ if (!key_pressed)
+ return true;
+ chat_maximized_scroll_ofs -= 5 * cvar("con_chatsize");
+ if (chat_maximized_scroll_ofs < 0)
+ chat_maximized_scroll_ofs = 0;
+ return true;
+ }
+ else if(nPrimary == K_PGUP)
+ {
+ if (!key_pressed)
+ return true;
+ chat_maximized_scroll_ofs += vid_conheight / 2;
+ return true;
+ }
+ else if(nPrimary == K_PGDN)
+ {
+ if (!key_pressed)
+ return true;
+ chat_maximized_scroll_ofs -= vid_conheight / 2;
+ if (chat_maximized_scroll_ofs < 0)
+ chat_maximized_scroll_ofs = 0;
+ return true;
+ }
+
+ return false;
+}
+
void HUD_Chat()
{
if(!autocvar__hud_configure)
{
- if (!autocvar_hud_panel_chat)
+ if (!autocvar_hud_panel_chat && !autocvar__con_chat_maximized)
{
- if (!autocvar_con_chatrect)
+ if (autocvar_con_chatrect)
cvar_set("con_chatrect", "0");
+ if (autocvar_con_chat != -1)
+ cvar_set("con_chat", "-1");
return;
}
+
if(autocvar__con_chat_maximized)
{
if(!hud_draw_maximized) return;
+
+ chat_maximized_reset_scroll_time = time + 3;
}
- else if(chat_panel_modified)
+ else
{
- panel.update_time = time; // forces reload of panel attributes
- chat_panel_modified = false;
+ if(chat_panel_modified)
+ {
+ panel.update_time = time; // forces reload of panel attributes
+ chat_panel_modified = false;
+ }
+ if (time > chat_maximized_reset_scroll_time)
+ chat_maximized_scroll_ofs = 0;
}
}
+ else
+ chat_maximized_scroll_ofs = 0;
HUD_Panel_LoadCvars();
chat_panel_modified = true;
}
panel_bg_alpha = max(0.75, panel_bg_alpha);
+ panel_size.y += chat_maximized_scroll_ofs;
}
vector pos, mySize;
if(autocvar__hud_configure)
{
vector chatsize = '1 1 0' * autocvar_con_chatsize;
- cvar_set("con_chatrect_x", "9001"); // over 9000, we'll fake it instead for more control over alpha and such
+ if (cvar_string("con_chatrect_x") != "9001")
+ cvar_set("con_chatrect_x", "9001"); // over 9000, we'll fake it instead for more control over alpha and such
string str = textShortenToWidth(_("^3Player^7: This is the chat area."), mySize.x, chatsize, stringwidth_colors);
for(int i = 0; i < autocvar_con_chat; ++i)
{