#include "chat.qh"
-/** Handle chat as a panel (#12) */
+
+// Chat (#12)
+
void HUD_Chat()
{
if(!autocvar__hud_configure)
}
}
- HUD_Panel_UpdateCvars();
+ HUD_Panel_LoadCvars();
if(intermission == 2)
{
// chat messages don't scale properly since they are displayed directly by the engine
HUD_Scale_Disable();
- HUD_Panel_DrawBg(1);
+ HUD_Panel_DrawBg();
if(panel_bg_padding)
{