#include "engineinfo.qh"
-// Engine info panel (#13)
+
+#include <client/autocvars.qh>
+#include <client/miscfunctions.qh>
+
+// Engine info (#13)
float prevfps;
float prevfps_time;
if(!autocvar_hud_panel_engineinfo) return;
}
- HUD_Panel_UpdateCvars(1);
+ HUD_Panel_LoadCvars();
vector pos, mySize;
pos = panel_pos;
mySize = panel_size;