draw_teamradar_background(hud_panel_radar_foreground_alpha);
- FOREACH_ENTITY_CLASS("radarlink", true, draw_teamradar_link(it.origin, it.velocity, it.team));
+ IL_EACH(g_radarlinks, true, draw_teamradar_link(it.origin, it.velocity, it.team));
- FOREACH_ENTITY_FLAGS(teamradar_icon, 0xFFFFFF, {
+ IL_EACH(g_radaricons, it.teamradar_icon, {
if ( hud_panel_radar_mouse )
- if ( it.health > 0 || !it.health )
+ if ( it.health >= 0 )
if ( it.team == myteam+1 || gametype == MAPINFO_TYPE_RACE || !(serverflags & SERVERFLAG_TEAMPLAY) )
{
vector coord = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(it.origin));