// provide basic panel cvars to old clients
// TODO remove them after a future release (0.8.2+)
-string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
-string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
-string autocvar_hud_panel_scoreboard_bg = "border_default";
-string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
-string autocvar_hud_panel_scoreboard_bg_color_team = "";
-string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
-string autocvar_hud_panel_scoreboard_bg_border = "";
-string autocvar_hud_panel_scoreboard_bg_padding = "";
+noref string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
+noref string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
+noref string autocvar_hud_panel_scoreboard_bg = "border_default";
+noref string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
+noref string autocvar_hud_panel_scoreboard_bg_color_team = "";
+noref string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
+noref string autocvar_hud_panel_scoreboard_bg_border = "";
+noref string autocvar_hud_panel_scoreboard_bg_padding = "";
float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
int max_players = 999;
if(autocvar_hud_panel_scoreboard_maxheight > 0)
{
- max_players = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
+ float height = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
if(teamplay)
- max_players = (max_players - hud_fontsize.y * 1.25 - panel_bg_padding * 2) / 2;
- max_players = floor(max_players / (hud_fontsize.y * 1.25));
+ {
+ height -= (panel_bg_padding * 2 + hud_fontsize.y * 1.25) * team_count; // - padding and header
+ height -= hud_fontsize.y * (team_count - 1); // - spacing between tables
+ height /= team_count;
+ }
+ else
+ height -= panel_bg_padding * 2; // - padding
+ max_players = floor(height / (hud_fontsize.y * 1.25));
if(max_players <= 1)
max_players = 1;
if(max_players == tm.team_size)