#include "quickmenu.qh"
#include <common/ent_cs.qh>
#include <common/constants.qh>
+#include <common/net_linked.qh>
#include <common/mapinfo.qh>
#include <common/minigames/cl_minigames.qh>
#include <common/stats.qh>
// provide basic panel cvars to old clients
// TODO remove them after a future release (0.8.2+)
-string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
-string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
-string autocvar_hud_panel_scoreboard_bg = "border_default";
-string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
-string autocvar_hud_panel_scoreboard_bg_color_team = "";
-string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
-string autocvar_hud_panel_scoreboard_bg_border = "";
-string autocvar_hud_panel_scoreboard_bg_padding = "";
+noref string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
+noref string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
+noref string autocvar_hud_panel_scoreboard_bg = "border_default";
+noref string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
+noref string autocvar_hud_panel_scoreboard_bg_color_team = "";
+noref string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
+noref string autocvar_hud_panel_scoreboard_bg_border = "";
+noref string autocvar_hud_panel_scoreboard_bg_padding = "";
float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
float autocvar_hud_panel_scoreboard_maxheight = 0.5;
bool autocvar_hud_panel_scoreboard_others_showscore = true;
bool autocvar_hud_panel_scoreboard_spectators_showping = true;
+bool autocvar_hud_panel_scoreboard_spectators_aligned = false;
float autocvar_hud_panel_scoreboard_minwidth = 0.4;
if(!complete)
width_limit -= stringwidth("...", false, hud_fontsize);
float namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
+ static float max_name_width = 0;
string field = "";
float fieldsize = 0;
float min_fieldsize = 0;
field = ftos(pl.(scores(ps_primary)));
string str = textShortenToWidth(entcs_GetName(pl.sv_entnum), namesize, hud_fontsize, stringwidth_colors);
- float str_width = stringwidth(str, true, hud_fontsize);
+ float column_width = stringwidth(str, true, hud_fontsize);
+ if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
+ {
+ if(column_width > max_name_width)
+ max_name_width = column_width;
+ column_width = max_name_width;
+ }
if(field != "")
{
fieldsize = stringwidth(field, false, hud_fontsize);
- str_width += hud_fontsize.x * 0.25 + max(fieldsize, min_fieldsize) + 2 * fieldpadding;
+ column_width += hud_fontsize.x * 0.25 + max(fieldsize, min_fieldsize) + 2 * fieldpadding;
}
- if(pos.x + str_width > width_limit)
+ if(pos.x + column_width > width_limit)
{
++i;
if(!complete)
pos.y += hud_fontsize.y * 1.25;
}
}
- drawcolorcodedstring(pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
- pos.x += str_width;
+
+ vector name_pos = pos;
+ if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
+ name_pos.x += max(fieldsize, min_fieldsize) + 2 * fieldpadding + hud_fontsize.x * 0.25;
+ drawcolorcodedstring(name_pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
if(field != "")
{
h_size.x = max(fieldsize, min_fieldsize) + 2 * fieldpadding;
h_size.y = hud_fontsize.y;
- pos.x -= h_size.x;
+ vector field_pos = pos;
+ if(!((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned))
+ field_pos.x += column_width - h_size.x;
if(sbt_highlight)
- drawfill(pos, h_size, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
- drawstring(pos + eX * (fieldpadding + (max(fieldsize, min_fieldsize) - fieldsize) * 0.5), field, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
- pos.x += h_size.x;
+ drawfill(field_pos, h_size, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+ field_pos.x += fieldpadding + (max(fieldsize, min_fieldsize) - fieldsize) * 0.5;
+ drawstring(field_pos, field, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
}
+ pos.x += column_width;
pos.x += hud_fontsize.x;
}
return eX * item_pos.x + eY * (item_pos.y + i * hud_fontsize.y * 1.25);
int max_players = 999;
if(autocvar_hud_panel_scoreboard_maxheight > 0)
{
- max_players = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
+ float height = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
if(teamplay)
- max_players = (max_players - hud_fontsize.y * 1.25 - panel_bg_padding * 2) / 2;
- max_players = floor(max_players / (hud_fontsize.y * 1.25));
+ {
+ height -= (panel_bg_padding * 2 + hud_fontsize.y * 1.25) * team_count; // - padding and header
+ height -= hud_fontsize.y * (team_count - 1); // - spacing between tables
+ height /= team_count;
+ }
+ else
+ height -= panel_bg_padding * 2; // - padding
+ max_players = floor(height / (hud_fontsize.y * 1.25));
if(max_players <= 1)
max_players = 1;
if(max_players == tm.team_size)
bool Scoreboard_WouldDraw()
{
- if (QuickMenu_IsOpened())
+ if (MUTATOR_CALLHOOK(DrawScoreboard))
+ return false;
+ else if (QuickMenu_IsOpened())
return false;
else if (HUD_Radar_Clickable())
return false;
int weapon_stats = weapon_accuracy[i - WEP_FIRST];
WepSet set = it.m_wepset;
- if (weapon_stats < 0)
+ if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
{
- if (!(weapons_stat & set) && (it.spawnflags & WEP_FLAG_HIDDEN || it.spawnflags & WEP_FLAG_MUTATORBLOCKED))
- nHidden += 1;
- else if (!(weapons_stat & set || weapons_inmap & set))
+ if (((it.spawnflags & WEP_FLAG_HIDDEN) || (it.spawnflags & WEP_FLAG_MUTATORBLOCKED)))
+ ++nHidden;
+ else
++disownedcnt;
}
});
int weapon_stats = weapon_accuracy[i - WEP_FIRST];
WepSet set = it.m_wepset;
- if (weapon_stats < 0 && !(weapons_stat & set || weapons_inmap & set))
+ if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
continue;
float weapon_alpha;