#pragma once
#include "../panel.qh"
-float scoreboard_active;
+bool scoreboard_active;
float scoreboard_fade_alpha;
void Cmd_Scoreboard_SetFields(float argc);
void Scoreboard_Draw();
void Scoreboard_InitScores();
+void Scoreboard_UpdatePlayerTeams();
void Scoreboard_UpdatePlayerPos(entity pl);
void Scoreboard_UpdateTeamPos(entity Team);
-float Scoreboard_WouldDraw();
+bool Scoreboard_WouldDraw();