]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/scoreboard.qh
Hide some gametype checks so they somewhat match the server
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / scoreboard.qh
index c2d928f5e3d5d94f94ef85233b2beca03ee2d7fe..f585b480fe70b119f2491c3df712d5475aa2f3b3 100644 (file)
@@ -1,12 +1,14 @@
 #pragma once
 #include "../panel.qh"
 
-float scoreboard_active;
+bool scoreboard_active;
 float scoreboard_fade_alpha;
+float scoreboard_acc_fade_alpha;
 
-void Cmd_HUD_SetFields(float argc);
-void HUD_DrawScoreboard();
-void HUD_InitScores();
-void HUD_UpdatePlayerPos(entity pl);
-void HUD_UpdateTeamPos(entity Team);
-float HUD_WouldDrawScoreboard();
+void Cmd_Scoreboard_SetFields(int argc);
+void Scoreboard_Draw();
+void Scoreboard_InitScores();
+void Scoreboard_UpdatePlayerTeams();
+void Scoreboard_UpdatePlayerPos(entity pl);
+void Scoreboard_UpdateTeamPos(entity Team);
+bool Scoreboard_WouldDraw();