drawpic_aspect_skin(newPos, "ammo_current_bg", newSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
drawfont = hud_bigfont;
- drawstring_aspect(numpos, ftos(a), eX * (2/3) * newSize_x + eY * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+ if(a > 0)
+ drawstring_aspect(numpos, ftos(a), eX * (2/3) * newSize_x + eY * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+ else // "ghost" ammo count
+ drawstring_aspect(numpos, ftos(a), eX * (2/3) * newSize_x + eY * newSize_y, '0 0 0', panel_fg_alpha * alpha * 0.5, DRAWFLAG_NORMAL);
drawfont = hud_font;
- drawpic_aspect_skin(picpos, GetAmmoPicture(itemcode), '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+ if(a > 0)
+ drawpic_aspect_skin(picpos, GetAmmoPicture(itemcode), '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+ else // "ghost" ammo icon
+ drawpic_aspect_skin(picpos, GetAmmoPicture(itemcode), '1 1 0' * newSize_y, '0 0 0', panel_fg_alpha * alpha * 0.5, DRAWFLAG_NORMAL);
}
void HUD_Ammo(void)
if(WEP_VALID(w)) {
HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC);
if (alsoprint)
- print("^1", s1, "^1 ", Weapon_SuicideMessage(type), "\n");
+ print("^1", sprintf(Weapon_SuicideMessage(type), strcat(s1, "^1")), "\n");
} else if (type == DEATH_KILL) {
HUD_KillNotify_Push(s1, "", 0, DEATH_KILL);
if (alsoprint)
} else if(msg == MSG_KILL) {
w = DEATH_WEAPONOF(type);
if(WEP_VALID(w)) {
- HUD_KillNotify_Push(s2, s1, 1, w);
+ HUD_KillNotify_Push(s1, s2, 1, type);
if (alsoprint)
- print("^1", s1, "^1 ", Weapon_KillMessage(type), "\n");
+ print("^1", sprintf(Weapon_KillMessage(type), strcat(s2, "^1"), strcat(s1, "^1")), "\n"); // default order: victim, killer
}
else if(type == KILL_TEAM_RED || type == KILL_TEAM_BLUE || type == KILL_TEAM_SPREE) {
HUD_KillNotify_Push(s1, s2, 1, type);
a = 0;
}
+ float w;
+ w = DEATH_WEAPONOF(killnotify_deathtype[j]);
+
// TODO: maybe print in team colors?
//
// Y [used by] X
{
s = "weaponelectro";
}
- else if(WEP_VALID(killnotify_deathtype[j]))
+ else if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_LASER)
+ {
+ s = "notify_melee_laser";
+ }
+ else if(killnotify_deathtype[j] & HITTYPE_SECONDARY && w == WEP_SHOTGUN)
+ {
+ s = "notify_melee_shotgun";
+ }
+ else if(WEP_VALID(w))
{
- self = get_weaponinfo(killnotify_deathtype[j]);
+ self = get_weaponinfo(w);
s = strcat("weapon", self.netname);
}
else if(killnotify_deathtype[j] == KILL_TEAM_RED)
mySize_y
);
- draw_teamradar_background(hud_panel_radar_background_alpha, hud_panel_radar_foreground_alpha);
+ draw_teamradar_background(hud_panel_radar_foreground_alpha);
for(tm = world; (tm = find(tm, classname, "radarlink")); )
draw_teamradar_link(tm.origin, tm.velocity, tm.team);
pos = (vid_conheight - numsize_y) * cvar("cl_showspeed_position");
drawfont = hud_bigfont;
- drawstringcenter(eX + pos * eY, speed, numsize, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawstringcenter(eX + pos * eY, speed, numsize, '1 1 1', autocvar_hud_panel_fg_alpha, DRAWFLAG_NORMAL);
if (cvar("cl_showspeed_z") == 1) {
zspeed = strcat(ftos(fabs(floor( pmove_vel_z * conversion_factor + 0.5 ))), unit);
- drawstringcenter(eX + pos * eY + numsize_y * eY, zspeed, numsize * 0.5, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawstringcenter(eX + pos * eY + numsize_y * eY, zspeed, numsize * 0.5, '1 1 1', autocvar_hud_panel_fg_alpha, DRAWFLAG_NORMAL);
}
drawfont = hud_font;
}
if (acceleration > 0)
- HUD_Panel_DrawProgressBar(pos, 0, acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(pos, 0, acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * autocvar_hud_panel_fg_alpha, DRAWFLAG_NORMAL);
else if (acceleration < 0)
- HUD_Panel_DrawProgressBar(pos + acceleration * scale * '40 0 0', 0, -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_fg_alpha, DRAWFLAG_NORMAL);
+ HUD_Panel_DrawProgressBar(pos + acceleration * scale * '40 0 0', 0, -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * autocvar_hud_panel_fg_alpha, DRAWFLAG_NORMAL);
}
void HUD_Reset (void)
menu_fade_alpha = 1;
else
menu_fade_alpha = (1 - autocvar__menu_alpha);
- hud_fg_alpha = cvar("hud_fg_alpha");
hud_border_thickness = bound(0, cvar("hud_border_thickness"), 5);
hud_accuracy_border_thickness = bound(0, cvar_or("hud_accuracy_border_thickness", 1), 5);