if (type == DEATH_TEAMCHANGE) {
centerprint(strcat(sprintf(_("You are now on: %s"), s1)));
} else if (type == DEATH_AUTOTEAMCHANGE) {
- centerprint(strcat(sprintf(_("You have been moved into a different team to improve team balance\nYou are now on: %s"), s1)));
+ centerprint(sprintf(_("You have been moved into a different team to improve team balance\nYou are now on: %s"), s1));
} else if (type == DEATH_CAMP) {
if(gentle)
- centerprint(strcat(_("^1Reconsider your tactics, camper!")));
+ centerprint(_("^1Reconsider your tactics, camper!"));
else
- centerprint(strcat(_("^1Die camper!")));
+ centerprint(_("^1Die camper!"));
} else if (type == DEATH_NOAMMO) {
if(gentle)
- centerprint(strcat(_("^1You are reinserted into the game for running out of ammo...")));
+ centerprint(_("^1You are reinserted into the game for running out of ammo..."));
else
- centerprint(strcat(_("^1You were killed for running out of ammo...")));
+ centerprint(_("^1You were killed for running out of ammo..."));
} else if (type == DEATH_ROT) {
if(gentle)
- centerprint(strcat(_("^1You need to preserve your health")));
+ centerprint(_("^1You need to preserve your health"));
else
- centerprint(strcat(_("^1You grew too old without taking your medicine")));
+ centerprint(_("^1You grew too old without taking your medicine"));
} else if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) {
if(gentle)
- centerprint(strcat(_("^1Don't go against team mates!")));
+ centerprint(_("^1Don't go against team mates!"));
else
- centerprint(strcat(_("^1Don't shoot your team mates!")));
+ centerprint(_("^1Don't shoot your team mates!"));
} else if (type == DEATH_QUIET) {
// do nothing
} else { // generic message
if(gentle)
- centerprint(strcat(_("^1You need to be more careful!")));
+ centerprint(_("^1You need to be more careful!"));
else
- centerprint(strcat(_("^1You killed your own dumb self!")));
+ centerprint(_("^1You killed your own dumb self!"));
}
} else if(msg == MSG_KILL) {
if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) {
}
} else if (type == KILL_FIRST_BLOOD) {
if(gentle) {
- centerprint(strcat(_("^1First score")));
+ centerprint(_("^1First score"));
} else {
- centerprint(strcat(_("^1First blood")));
+ centerprint(_("^1First blood"));
}
} else if (type == KILL_FIRST_VICTIM) {
if(gentle) {
- centerprint(strcat(_("^1First casualty")));
+ centerprint(_("^1First casualty"));
} else {
- centerprint(strcat(_("^1First victim")));
+ centerprint(_("^1First victim"));
}
} else if (type == KILL_TYPEFRAG) { // s2 contains "advanced kill messages" such as ping, handicap...
if(gentle) {
}
} else if(msg == MSG_KILL_ACTION) {
// TODO: invent more centerprints here?
- centerprint(strcat(_("^1Watch your step!")));
+ centerprint(_("^1Watch your step!"));
}
}
float r;
r = random();
if (r > 0.9)
- centerprint_generic(floor(r*1000), strcat(sprintf("Countdown message at time %d", time), " %d seconds left"), 1, 10);
- else if (r > 0.7)
- centerprint_generic(0, sprintf("Multiline message at time %d that\nlasts longer than normal", time), 25, 0);
+ centerprint_generic(floor(r*1000), strcat(sprintf("^3Countdown message at time %s", seconds_tostring(time)), ", seconds left: %d"), 1, 10);
+ else if (r > 0.8)
+ centerprint_generic(0, sprintf("^1Multiline message at time %s that\n^1lasts longer than normal", seconds_tostring(time)), 20, 0);
else
- centerprint(sprintf("Message at time %d", time));
+ centerprint(sprintf("Message at time %s", seconds_tostring(time)));
hud_configure_cp_generation_time = time + 1 + random()*4;
}
}
getWrappedLine_remaining = argv(k);
ts = getWrappedLine(panel_size_x, fontsize, stringwidth_colors);
if (ts != "")
- pos_y -= fontsize_y * 1.5;
- else
pos_y -= fontsize_y;
+ else
+ pos_y -= fontsize_y * 0.35;
if (pos_y < panel_pos_y) // check if the next line can be shown
return;
}
if (align)
pos_x = panel_pos_x + (panel_size_x - stringwidth(ts, TRUE, fontsize)) * align;
drawcolorcodedstring(pos + '0 1 0' * 1.5 * (1 - sz) * fontsize_y, ts, fontsize, a * panel_fg_alpha, DRAWFLAG_NORMAL);
- pos_y += fontsize_y * 1.5;
+ pos_y += fontsize_y;
}
else
- pos_y += fontsize_y;
+ pos_y += fontsize_y * 0.35;
if (!autocvar_hud_panel_centerprint_flip && pos_y > panel_pos_y + panel_size_y - fontsize_y) // check if the next line can be shown
{
drawfontscale = '1 1 0';
}
if (autocvar_hud_panel_centerprint_flip)
{
- pos_y = current_msg_pos_y;
+ pos_y = current_msg_pos_y - 0.7 * fontsize_y;
if (a < 1 && centerprint_msgID[j] == 0) // messages with id can be replaced just after they are faded out, so never move over them the next messages
pos_y += 1.5 * fontsize_y * (1 - a*a);
}
else
{
+ pos_y += 0.7 * fontsize_y;
if (a < 1 && centerprint_msgID[j] == 0) // messages with id can be replaced just after they are faded out, so never move over them the next messages
pos_y -= 1.5 * fontsize_y * (1 - a*a);
}
if(autocvar__con_chat_maximized)
HUD_Chat(); // HUD_DrawPanel(HUD_PANEL_CHAT);
- if (autocvar__hud_configure && spectatee_status && hud_configure_prev == -1) // try to join if we are in hud_configure mode, but still spectating, and in the first frame (in order to get rid of motd when launching a server via the menu "HUD Setup" button)
- localcmd("cmd selectteam auto; cmd join\n");
-
if(autocvar__hud_configure && tab_panel != -1)
{
HUD_Panel_UpdatePosSizeForId(tab_panel)