InterpolateOrigin_Do();
if(self.count & 0x80)
{
- traceline(self.origin, self.velocity, 0, self);
+ if(self.count & 0x10)
+ {
+ trace_endpos = self.velocity,
+ trace_dphitq3surfaceflags = 0;
+ }
+ else
+ traceline(self.origin, self.velocity, 0, self);
}
else
{
- makevectors(self.angles);
- traceline(self.origin, self.origin + v_forward * 32768, 0, self);
- if(trace_dphitq3surfaceflags & Q3SURFACEFLAG_SKY)
+ if(self.count & 0x10)
+ {
+ makevectors(self.angles);
trace_endpos = self.origin + v_forward * 1048576;
+ trace_dphitq3surfaceflags = Q3SURFACEFLAG_SKY;
+ }
+ else
+ {
+ makevectors(self.angles);
+ traceline(self.origin, self.origin + v_forward * 32768, 0, self);
+ if(trace_dphitq3surfaceflags & Q3SURFACEFLAG_SKY)
+ trace_endpos = self.origin + v_forward * 1048576;
+ }
}
if(self.scale != 0)
{
if(self.alpha)
{
- Draw_CylindricLine(self.origin, trace_endpos, self.scale, "particles/laserbeam", 0, time * 3, self.colormod, self.alpha, DRAWFLAG_NORMAL); // TODO make a texture to make the laser look smoother
+ Draw_CylindricLine(self.origin, trace_endpos, self.scale, "particles/laserbeam", 0, time * 3, self.colormod, self.alpha, DRAWFLAG_NORMAL, view_origin);
}
else
{
- Draw_CylindricLine(self.origin, trace_endpos, self.scale, "particles/laserbeam", 0, time * 3, self.colormod, 0.5, DRAWFLAG_ADDITIVE); // TODO make a texture to make the laser look smoother
+ Draw_CylindricLine(self.origin, trace_endpos, self.scale, "particles/laserbeam", 0, time * 3, self.colormod, 0.5, DRAWFLAG_ADDITIVE, view_origin);
}
}
if not(trace_dphitq3surfaceflags & (Q3SURFACEFLAG_SKY | Q3SURFACEFLAG_NOIMPACT))
// 30 bytes, or 13 bytes for just moving
f = ReadByte();
- self.count = (f & 0xE0);
+ self.count = (f & 0xF0);
if(self.count & 0x80)
self.iflags = IFLAG_VELOCITY;
self.scale *= ReadByte() / 16.0; // beam radius
self.modelscale *= ReadByte() / 16.0; // dlight radius
}
- self.cnt = ReadShort() - 1; // effect number
+ if((f & 0x80) || !(f & 0x10))
+ self.cnt = ReadShort() - 1; // effect number
+ else
+ self.cnt = 0;
}
if(f & 2)
{